3D pictures timeline is a jump back in time from the latest 3D animation, items and scenes I have produced for my projects to the first time I have opened a 3D software in the making my first computer generated image.
When I was teen all it has begun. I moved my first steps in the digital music world but also in the digital graphic and 3D animation. Creating this page I just saved a small preview of some of the 3d elements, scenarios and images I have produced along my life for various purposes and for my own products and fun.
Unfortunately some personal pictures created at the beginning in the 90s are lost. Even if those images were not ultra realistic they represented a important part of the beginning of my career. However many other images created at the same time and later are stored here. So I hope you may enjoy this travel back in time with me. This page will be updated whenever I will create new CG projects.
2015 – 2016
CGI elements and scenes from Fire of Darkness movie.
2014 – 2015
During these years I have produced a big amount of 3D elements and items for my library. This because my first goal concerning the 3D CGi work was to try to get many elements that can be used for my productions.
2012 – 2014
I spent and dedicated several years to improve my knowledge before 2012. After some years of a very low and poor activity in the CG universe, between 2012 and 2014 I created few models for my first official music videos. In 2013 another idea took a place in my mind: Fire of Darkness. Aware of the huge amount of work this film would have required me to start creating some useful 3D elements. In the images below you can take a look at some part of my collection.
2002 – 2004
Others commercial and personal computer generated images from “Treasures of the Nile” Millenium edition distributed by Fabbri Publishing. Plus some other screenshots and few landscaping pictures from “Solaris“, an unpublished 3D shortfilm made long time ago.
1999 – 2002
As a 3D artist, between 1998 and 2002, I’ve been busy in several commercial projects such as games and animations development for CD/DVDs concerning historical reconstructions of ancient Egypt and Greek and for some brand new italian magazines about CGi and digital graphic called “Computer Grafica magazine“.
1997 – 1999
Digital imagery, computer music recording, 3D animation and compositing. The “road map” to follow is now printed and as you can see in some of the images below, the fundamentals of Khappa MJ as a storymaker are already presents since the beginning of my artistic career.
1994 – 1997
The beginning. Spending my time using my old Intel® 486 CPU Processor, making music with my first band and choosing my life! The mage below shows 12 sub-pictures that come from some personal and commercial projects I’ve been working between 1994 and 1997. A small part of my old collection is lost. Anyway I just wanna share with you here in my blog my personal passion for cgi, computer animation and artistic productions. (Please take a look at the womanliness given to the girl in th 1995 just using a Intel® 486 CPU).